Veselin Tenekedzhiev

Inhaber, Product Development (Own Projects), Different Way Games

Hamburg, Deutschland

Über mich

I am an Entertainment Product Development Specialist with experience in the gaming industry and software development. I mainly focus with Unity3D for development. I will build, manage and guide your entertainment product from the initial idea to bringing it successfully to the market. We will look at the business potential of your product and its monetization strategy. Areas of expertise: • Technical Analysis and Direction for Your Product • Interaction Design • Game Design • Prototyping • Unity3D and C# Programming • Tools development, automation • Mobile Game Development and Publishing • Graphic Design with Adobe Animate, Photoshop and 3ds Max • Music Composing • Basic Product Promotion • Technical Product Management from start to finish I offer a unique blend of management and technical expertise, along with a strong commitment to delivering exceptional quality and creative solutions in every project.

Fähigkeiten und Kenntnisse

Software Development
Game Development
Interaction Design
TypeScript
JavaScript
C#
ActionScript
Unity3D
IntelliJ IDEA
OOP
CSS
Adobe Flash
Testing
XML
Scrum
Visual Studio
Git
MVC
HTML
Node.js
Jenkins
REST
Graphics
Game design
Technology Management
Software
Automation
User Experience
Frontend
Agile Development
Creativity
Team work
Informationstechnologie
Computer
Anwendung

Werdegang

Berufserfahrung von Veselin Tenekedzhiev

  • Bis heute 9 Monate, seit Okt. 2023

    Technical Lead - Game Development

    Tivola Publishing GmbH
  • Bis heute 5 Jahre, seit Juli 2019

    Senior Developer

    Goodgame Studios
  • Bis heute 5 Jahre und 6 Monate, seit 2019

    Product Development (Own Projects)

    Different Way Games

  • Bis heute 7 Jahre und 4 Monate, seit März 2017

    Software Engineer

    Goodgame Studios

    Porting Goodgame Studios' successful games from Flash to HTML5 - working with JavaScript, TypeScript, JSFL, Node.js, Yarn and Mocha; Improving the ActionScript code base for easier transpilation to HTML5; Implementation and establishing of the graphical assets system and pipeline.

  • 3 Jahre und 8 Monate, Juli 2013 - Feb. 2017

    Client Development

    Goodgame Studios

    Successfully implemented multiple improvements to reduce graphics size for mobile; Improved the exporting speed of the assets pipeline automated tools; took major part of the graphics pipeline automation through Jenkins.

  • 5 Monate, Jan. 2013 - Mai 2013

    Game Designer and Game Developer (Thesis work)

    German Heart Center Munich, TU Munich

    Contributed to the team knowledge about the usage of serious games; Introduced fun and engaging game for rehabilitation by using well established Interaction Design methods.

  • 7 Monate, Jan. 2011 - Juli 2011

    Android Developer (Trainee, part-time)

    Lionbridge Technologies Inc.

    Android app development; Bugs fixing.

  • 1 Jahr und 7 Monate, Jan. 2010 - Juli 2011

    Test Engineer

    Lionbridge Technologies Inc.

    Best Test Engineer for 2010 in Nokia Test Team, with highest amount of bugs found.

Ausbildung von Veselin Tenekedzhiev

  • 2 Jahre, Okt. 2019 - Sep. 2021

    Technology Management

    NIT Northern Institute of Technology Management

  • 2011 - 2013

    Interaction Design and Technologies

    Chalmers University of Technology

  • 2007 - 2008

    Informatics

    Univerzita Mateja Bela v Banskej Bystrici

  • 2005 - 2009

    Informatics

    University of Economics Varna

Sprachen

  • Englisch

    Fließend

  • Deutsch

    Gut

  • Bulgarian

    Muttersprache

Interessen

Playing Music
Game development
IxD
Product Development

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