Alexander Lenski
Abschluss: 86%, Games Academy
Berlin, Deutschland
Werdegang
Berufserfahrung von Alexander Lenski
Research & Development as Technical Artist primarly in Unity and 3Ds Max
7 Monate, Apr. 2014 - Okt. 2014
Tech Animtor and TD for Rigging and Animation
Unannounced upcoming AAA Game
Animation and Rendering Pipeline Support (UDK and 3Ds Max), technical contact with client, Animating Faces.
4 Monate, Feb. 2014 - Mai 2014
Technical Animator
Unannounced Sitcom
Facial Rigging, Pipeline Support and Animating
6 Monate, Dez. 2013 - Mai 2014
Intern and Technical Animator
Unannounced App
Facial Rigging, Pipeline Support and Animating
5 Monate, Apr. 2013 - Aug. 2013
Art Lead
Games Academy
Creation of mutiple character rigs from one baseRig, supervising, planing
5 Monate, Okt. 2012 - Feb. 2013
Technical Animator
Team "La Familia"
I created the rig and set off the animation pipeline - in UDK and I animated most moves.
5 Monate, Apr. 2012 - Aug. 2012
Game Designer
"Section 9" (Games Academy Berlin)
I was in charge for recreating the game mechanics (Neodrome), Level Design, Interface and doucuments.
5 Monate, Okt. 2011 - Feb. 2012
Teamlead, Game Designer, 2D Artist
"Vision Minds" (Games Adademy)
I was lead, producer, games designer and 2D Animator and had to manage a team of 5 students.
5 Monate, Apr. 2011 - Aug. 2011
2D Artist
"Plan B" (Games Academy Berlin)
I was responsible for all grafics in game and most of the menu.
Ausbildung von Alexander Lenski
2 Monate, Nov. 2014 - Dez. 2014
fundamentals of Python Programming
future Training & Consulting GmbH
object oriented, maya pipeline optimization
1 Jahr und 5 Monate, Apr. 2012 - Aug. 2013
Game Art & Animation
Games Academy
3D General, Rigging & Animation
1 Jahr, Apr. 2011 - März 2012
Game Design
Games Academy
Game Development, System Design
Sprachen
Deutsch
Muttersprache
Englisch
Fließend
Russisch
Grundlagen